
The Battlefield 6 beta has generated significant excitement and some controversy among players. DICE’s lead producer, David Sirland, has been addressing concerns regarding the limited size of maps featured in the beta tests.
Key Points
- Beta Success: The beta phase for Battlefield 6 shattered records on Steam, showcasing its popularity.
- Map Size Controversy: Players have voiced dissatisfaction over not experiencing larger, chaotic maps typical of past Battlefield games, suggesting that the current selection felt too constricted.
- Producer’s Assurance: In response to the criticisms, Sirland reassured players, stating that ample larger maps are planned for the full release. He emphasized that the beta was designed to highlight the game’s capability to manage intense situations akin to those in Call of Duty.
- Advice to Players: He encouraged gamers to revisit Battlefield 3 and Battlefield 4 for a better grasp of the pacing and intensity that traditional Battlefield gameplay embodies.
Sirland noted:
“We are very much looking back at our past modern incarnations when it comes to pacing. I’d urge everyone to go and play some smaller/medium map BF3 and BF4 to get a good example of the intensity curve. It is slower and more deliberate on the larger maps, as it was in the past.”
In summary, as the community anticipates the October 10 launch, DICE is focused on balancing the intense firefights from earlier titles with the anticipated challenges of the new game.