
The upcoming game Fatekeeper invites players back to the immersive physics-based combat that made Dark Messiah of Might & Magic a classic experience. Players will engage with orcs and other enemies in environments that encourage creative combat strategies, such as tossing them off cliffs.
While the game lacks a traditional kick move, players can perform actions like creating gusts of wind and throwing barrels to topple foes. Fatekeeper also introduces gruesome combat effects, including slow-motion decapitations and targeted attacks.
In a departure from open-world formats, Fatekeeper instead focuses on narrative-driven gameplay with some flexibility for exploration. This shift aims to deliver a refined, focused experience.
Developed by Paraglacial, originating from former Grimlore Games members, Fatekeeper is set to enter early access on Steam in the coming winter, ahead of its full release.