
In a recent revelation from prolific FromSoftware dataminer, Zullie the Witch, it has been uncovered that the version of the Nameless King fought on foot in Dark Souls 3 is notably different from the one riding the dragon. During the initial phase of the boss fight, the Nameless King mounts a dragon, only to dismount and continue on foot in the second phase. Zullie notes that the dismounted version stands roughly 35% smaller than its mounted form, a significant difference when comparing both forms side-by-side.
Nameless King
This aesthetic adjustment seemingly accommodates the challenges faced during the game’s development, which likely involved ensuring the characters appeared proportionally appropriate during their respective interactions. Zullie suggests that a smaller version of the King would help maintain visual integrity while avoiding awkward fits for the intended movesets.
The swap from riding to fight mode is elegantly concealed; instead of a traditional cutscene transition, the King jumps an astonishing 105 meters into the air, cleverly obscuring the change against the backdrop of the enormous “Spirit Shelter” tree looming over the battle arena.
These insights from Zullie demonstrate the creative shortcuts developers employ to maintain gameplay flow, showcasing her reputation as a knowledgeable authority on FromSoftware’s development processes. She has recently highlighted the existence of large shadow giants in the environment of Elden Ring: Nightreign, revealing a new layer of complexity to the game’s world.