
The new The Desert Perpetual raid in Destiny 2 introduces a groundbreaking change, being the franchise’s first-ever nonlinear raid. Traditionally, raids follow a set order of encounters, puzzles, and boss battles, but this new addition allows players to select how they approach the challenges.
Released on July 15, Destiny 2: The Edge of Fate takes players to Kepler, a new site on the edge of the solar system, introducing a variety of new characters, weapons, and other features.
The race to complete the new raid began on July 19, where players quickly figured out that after overcoming the first encounter, Predestination, they could tackle subsequent challenges in varying sequences. The raid presents three bosses—their defeat sequence can be chosen freely by raiders.
Thus far, many teams have preferred to engage the Iatros boss first, leading to various strategy guides being shared online. The flexibility to pick encounters could transform how players handle raids, allowing for more strategic planning and efficient play.
In conclusion, Bungie appears ready to explore innovative directions with raids in Destiny 2. Players will likely optimize their approaches to maximize efficiency in gear farming from specific encounters.