Performance Woes for Spider-Man 2 on PC
The recently launched PC version of Marvel’s Spider-Man 2 is struggling with numerous bugs and performance issues, primarily due to the implementation of DirectStorage, which is reportedly taxing critical GPU resources.
Background
The porting of Spider-Man 2 was handled by Nixxes Software, a well-regarded studio known for its quality conversions of popular titles from Sony, although this latest effort has received criticism.
DirectStorage Concerns
DirectStorage is designed to facilitate higher efficiency in transferring compressed files to a graphics card’s VRAM. However, the version utilized for Spider-Man 2 employs GPU decompression, which, as noted by tech channel Compusemble, is not utilized in most other games due to performance limitations when the GPU is already under heavy load.
Future Implications
Nixxes’ approach may need reevaluation, as simplifying the decompression process could provide a quick path to improving performance, though such changes could have varying impacts on performance depending on the user’s hardware capabilities.
Conclusion
As Nixxes juggles multiple projects, including various Sony titles, the company may need to reconsider its strategies to maintain quality in future releases.