
Recent insights from CD Projekt Red reveal a promising direction for The Witcher 4, with emphasis on realism and immersive gameplay. The company acknowledges the transformation in the gaming industry, particularly how studios adapt to new expectations from players both in storytelling and mechanics.
“I love Kingdom Come because of the realism and the feeling, the sense of humor,” expresses Adam Badowski.
As The Witcher 3 celebrated its tenth anniversary, Badowski and fellow co-CEO, Michał Nowakowski, discussed how games like Kingdom Come: Deliverance and Baldur’s Gate 3 are reshaping expectations for RPGs. They conveyed their aspiration to maintain the core elements of story-telling while innovating gameplay mechanics to enhance player experience.
They noted:
“Bioware has changed for sure, but the industry has changed too.”
The duo emphasizes the importance of adapting to the evolving landscape while holding on to their foundational game design principles.