
CD Projekt Red has shared a new look at The Witcher 4 during Epic’s State of Unreal livestream, highlighting gameplay featuring the character Ciri in an expansive world built on Unreal Engine 5.
Highlights From the Demo
The demo showcased a merchant being menaced by a manticore, with CDPR’s cinematic director Kajetan Kapiński actively participating in gameplay. Visually rich environments, intricate character movements, and realistic interactions were highlighted, setting the stage for an immersive experience.
“We are making this game to be the most immersive and ambitious open-world Witcher game ever.” - CDPR’s Sebastian Kalemba.
Translation: “Estamos haciendo este juego para ser el más inmersivo y ambicioso de un juego de mundo abierto de Witcher jamás hecho.”
Ciri traverses the town of Kovir, engaging in monster contracts while accompanied by her horse, Kelpie. The gameplay aims for a blend of realistic world-building with engaging narratives, reminiscent of the beloved elements from previous Witcher titles. Players can expect a dynamic mission structure, where choices impact the world around them.
The excitement surrounding The Witcher 4 is palpable, with fans eager for further updates as CDPR promises to leverage their extensive experience from past titles.