
Summary
Players of Elden Ring: Nightreign are finding it hard to adjust to the updated controls compared to the original game. New mappings for consumable Sacred Flasks and items have raised confusion. Some gamers are also having difficulties remembering the controls for sprinting, particularly with the addition of the Surge Sprint feature.
- Key Issues:
- Control Changes: The refillable Sacred Flask is now on the X/Square buttons, roles that were previously occupied by “Use Item” in the original game, leading to muscle memory issues for returning players.
- Mixed Reviews: Feedback on Steam emphasizes the game’s rocky balancing and challenging solo play experiences, contributing to its mixed ratings.
Details
Released on May 30, Elden Ring: Nightreign achieved over two million sales on launch day, following the popular original title. In this co-op expansion, players act as Nightfarers who confront different bosses in the dynamic world of Limveld.
As updates for improving solo gameplay are anticipated, developers are aware of community feedback and the need for better control schemes.