A Vintage Look at the Early Days of Clair Obscur: Expedition 33
Gaming News/RPG

A Vintage Look at the Early Days of Clair Obscur: Expedition 33

Rediscovered footage from five years ago showcases the initial stages of Clair Obscur: Expedition 33's development and hints at its creative journey.

Five years back, when Clair Obscur: Expedition 33 was still in its nascent phase, a trailer surfaced that revealed intriguing glimpses of its developmental story. Originally known as ‘We Lost,’ the early concept featured an ambitious narrative woven together by the game’s director, Guillaume Broche, who actively sought talented individuals via platforms like Reddit to flesh out his team’s composition.

“Did you kill them all?” asks a robotic voice in the trailer. Translation: The question goes unanswered as the narrative weaves a tale of existential contemplation.

The trailer is no longer publicly accessible, but it was recently shared by a user on the r/Expedition33 subreddit, showcasing the janky yet heartfelt efforts that ultimately led to the game’s impressive success. It’s a delightful reminder of how projects evolve from tentative concepts to polished masterpieces.

This nostalgic peak not only illustrates the dedication of the creators but also points to the transformations that transpired within the game’s design and mechanics that fans now cherish.

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