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Mai Shiranui's Strong Debut in Street Fighter 6: A Throwback to Crossover Fighters
Exploring the remarkable integration of classic characters Mai Shiranui and Terry Bogard into Street Fighter 6, showcasing their gameplay and potential for future crossovers.
Capcom has achieved a remarkable feat with Street Fighter 6. The game not only brings fresh innovations but also holds true to its legacy. Its integration of two legendary fighters from SNK’s past, Mai Shiranui and Terry Bogard, feels exquisite, and many would argue they perform better than ever before in this game.
Although I won’t outright declare that they surpass their original games, as enthusiasts of SNK’s King of Fighters might fiercely contest that assertion, it’s clear that their inclusion adds significant depth to Street Fighter 6.
At a recent preview session, I had the opportunity to try out Mai ahead of her launch on February 5. Despite my long hiatus from the game, playing as her was exhilarating. With a few matches under my belt against moderate CPU opponents, I found her to be remarkably powerful. However, facing off against another Mai revealed the game’s challenging side.
Included is a clip of Mai battling against tiered CPUs and another featuring her showdown with Terry. This rematch echoes the last time Capcom featured her in Capcom vs. SNK 2, a game that remains my benchmark for crossover fighters. The excitement and variety it offered made it a memorable experience.
The legendary rivalry between Capcom and SNK has transitioned from fierce competition in arcades to a collaborative spirit, encouraging each company’s games. With characters integrated so seamlessly into Street Fighter 6, it demonstrates a kind of authenticity and innovation seldom seen in recent games.
As the landscape of gaming shifts towards unifying experiences, I eagerly anticipate how Capcom may choose to evolve its approach to crossover fighters in the future.