
The release of Oblivion Remastered has once again brought attention to the quirky NPCs of Cyrodiil. Instead of losing their unique charm with the graphical update, these characters have a new kind of endearing ugliness.
When the remaster was first announced, concerns arose that the game’s beloved inhabitants would lose their odd edginess in search of a more conventional appeal. Fortunately, the upgrades have instead given them a fresh, likable, and still oddly unsettling aesthetic.
My journey through the new rendition led me to revisit old friends such as Jorck the Outcast, who is no longer the bizarre sight he was in 2016. The remaster has softened some of their more jarring features, yet the charm is still very much intact. As I roamed the world, it became clear that while the visuals have changed, the essence of the quirky NPCs remains.
The new designs might reflect less of the horrific nightmares and more of the beloved weirdoes fans have come to adore. Exploring faces that were once grotesque reveals subtle improvements without detracting from what made them memorable in the first place.
As I continued my exploration, I was greeted with a mix of pleasantly disturbing updates, adaptive features in the game, and even a notation on NPC behavior.
Sadly, even with these updates, some things have remained unchanged. Characters like Salomon Geonette continue to find themselves in perilous situations, reminding players that while graphics may have evolved, storytelling quirks stay the same.
In conclusion, the new NPC designs in Oblivion Remastered celebrate the game’s unique identity. The balance between improving visual appeal without sacrificing distinctive personalities is commendable, ensuring that fans—new and old—can enjoy the flavor of Oblivion’s captivating characters.