
A Week in the Life of NPCs: Unexpected Depth in Schedule 1
A player’s week-long observation of NPCs in Schedule 1 reveals their intricate daily lives and routines.
In the indie game Schedule 1, a player spent a week following various NPCs around their vibrant simulation world, unlocking surprise depths in their routines and interactions.
Jessi stands out as a community favorite due to her loud personality and direct approach when ordering supplies. Her messages are filled with urgency, as she typically demands items in all-caps, such as:
“HEY, I NEED 7 BIO STINK RIGHT NOW. I HAVE $400!”
On the flip side is Kyle, a laid-back character juggling multiple jobs at Taco Ticklers, often working 14-hour shifts that leave little time for relaxation. His schedule includes:
- Work at Taco Ticklers: 7 am - 12 pm
- Break at Skatepark: 12:30 - 1:00 pm
- Resume work: 1:30 pm - 9:00 pm
- Home time: 10:00 pm - 4:00 am
An observer commented on Kyle’s grueling work schedule:
“Dude pulling doubles every day. No wonder he’s employee of the month and needs so many drugs.”
Jessi’s easy-going friend, Austin, appears to have a slightly less chaotic lifestyle. After starting his day later, he balances his time at the community center and the arcade. According to another Reddit user, he’s become quite the arcade king:
“Homies gotta be the local pinball wizard spending all that time at the arcade.”
The design of Schedule 1 has succeeded in presenting these dynamic characters, revealing not just their daily tasks but also intertwining their lives in intriguing ways. It drives home the point that even a simple simulation game can generate profound storytelling experiences.