
Not all weapons are created equal in Monster Hunter Wilds.
Some players are opting to forgo the endgame weapon grind due to dissatisfaction with the weapon aesthetics. The game features Artian weapons that require defeating high-level tempered monsters to collect parts. Players find these weapons’ designs unattractive and prefer to avoid them, despite their potential functionality. This sentiment is echoed on platforms like Reddit, where players express frustration over their weapon choices affecting their character’s look. The absence of a transmog system for weapons forces players to make a choice between form and function.
As one Reddit user lamented, “I don’t care how good they are, I’m not using them,” indicating a preference for aesthetic over stats. This situation highlights a significant issue in the game where many players feel constrained by the design choices of the developers, impacting their overall gaming experience.