
A new behind-the-scenes video provides insight into the production of the cinematic for The Witcher 4, which was showcased at the 2024 Game Awards. This video highlights the 14-day mocap process, a significant effort to create dynamic visuals for the game.
The Witcher 4 – Cinematic Reveal Trailer – Behind the scenes
In this revealing video, CD Projekt discusses themes and game mechanics, including a detailed look at the monstrous bauk character, which involved complex physical modeling and capturing techniques. According to stunt coordinator Maciej Kwiatkowski, the team successfully synchronized movements to bring the bauk to life.
“On the screen, we saw in real-time a moving bauk. We created a witcher-style sequence, practiced how to move the bauk, and it worked beautifully.”
Translation: “In real-time, we saw the bauk move on screen. We set up a witcher-style scene and rehearsed its movements, which resulted in a seamless execution.”
Moreover, the video emphasizes multiple filming days, utilizing specialized movie equipment to capture various features that animated scenes within the game.
Story and Choices
The narrative wraps around adaptive storytelling that encourages players to contemplate the moral complexities faced by characters, as Philipp Weber, the narrative director, points out:
“We expect you to consider some situations, make some tough choices, and as an example, the situation that may happen after the trailer is over.”
Translation: “We want you to think about the challenging situations and decisions, especially those that arise as the storyline progresses after the trailer’s conclusion.”
While many details remain undisclosed, it’s clear that The Witcher 4 aims to delve deeply into character-driven narratives, leaving fans eager for what’s next. No release date has been set, leaving players to speculate about future trailers and announcements.