
Marvel Rivals’ Next Patch to Enhance Captain America’s Playability
Assemble! That’s the rallying cry as Marvel Rivals gears up for a significant patch on February 21. This update will address one of the most notable complaints regarding Captain America: his inability to use his shield while jumping.
Key Changes to Captain America’s Playstyle
The upcoming patch will introduce several buffed abilities for our hero:
- Shield Usage Mid-Leap: Captain America can now shield while leaping, providing vastly improved protection during mobility.
- Increased Projectile Speed for Vibranium Energy Saw: From 60m/s to 80m/s, enhancing his long-range combat capabilities.
- Decreased Energy Cost of Ultimate Ability: The Freedom Charge will consume less energy, shifting from 3100 to 2800.
- Revised Attack Mechanics: Players can use melee attacks even when his shield is thrown away, avoiding those awkward moments when he’s defenseless.
Wider Impacts of the Patch
Not just Cap, but other characters such as Doctor Strange will see changes, with his health bar dropping to 600 from 650, while Groot’s wall placement will be improved. Thor will experience reduced cooldown periods, and Venom’s ultimate ability costs will decrease. Additionally, Magneto will receive a slight buff at the sacrifice of barrier durability.
Conclusion
With these updates, the developers are focused on improving Captain America’s appeal, as he has recently seen a decline in popularity among players. The result of these adjustments could redefine gameplay dynamics and make the game more enjoyable for fans of this iconic character.
For complete patch notes, check out the Marvel Rivals website.