Keep Your Starting Horse in Kingdom Come: Deliverance 2—A Secret Perk Makes Her Exceptional
Games/RPG

Keep Your Starting Horse in Kingdom Come: Deliverance 2—A Secret Perk Makes Her Exceptional

Discover the hidden benefits of retaining your initial horse in Kingdom Come: Deliverance 2, leading to enhanced performance and unique perks.

I can fix her (she is a horse).

You should consider keeping your initial horse, Pebbles, in Kingdom Come: Deliverance 2. Here’s why not getting rid of her could turn out to be the best decision.

If you’ve progressed through the game to Semine—a task that can range from 30 minutes to 100 hours—you’ll be introduced to a free horse, Pebbles, a character returning from the first title. Initially, she appears underwhelming: slow and timid.

However, after riding Pebbles for a considerable distance—around 35 kilometers—you will unlock a secret perk dubbed Good Old Pebbles, dramatically boosting her capabilities. Here’s a brief comparison of her stats before and after:

Stats Pebbles Pebbles+
Stamina 127 210
Carrying Capacity 138 293
Speed 32 43
Courage 12 12
Value 100 4,140

This enhancement positions her as one of the stronger options in the game, especially helpful if you’re aiming to win races, like against the Voivode’s son.

Besides Pebbles, riding Herring—another free horse—around Trosky castle for 50 kilometers will also grant you the Red Herring perk, enhancing his attributes too.

Ultimately, whether you choose to ride Pebbles or Herring is up to you. Pebbles offers valuable carrying capacity that may complement your journey better, and who would abandon a loyal companion from the very beginning?

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