
One of the significant attributes of Arc Raiders is its immersive visual environment. The post-apocalyptic settings are thoughtfully designed, encapsulating a rich sense of history—except for one glaring anomaly.
As noted by redditor TNT_Owl, a stop sign on the Spaceport map raises questions about roadway logic. Positioned at a confusing angle, this stop sign challenges the very principles of traffic regulation.
This stop sign on spaceport is backwards 🚧
Translation: This stop sign at the spaceport is backwards
After finding this bizarre detail, other players have reacted with a mix of outrage and humor, with some labeling the game as “unplayable” due to this oversight. Further speculation has arisen about the design choices made by Embark Studios, suggesting a lack of attention to detail in an otherwise rich environment.
Throughout the discussion, many have highlighted how this one anomaly could detract from an otherwise well-crafted gaming experience in Arc Raiders. Players are now questioning how such oversights can coexist with the otherwise meticulous design of the game, making this an ongoing topic within the community.
