
Metal Gear Solid 5 offers various ways to approach its open-ended stealth challenges. However, getting players to utilize every available tool can prove challenging once they find a preferred loadout. One of Hideo Kojima’s ideas, the Subsistence rule, allows players to revisit missions without predetermined equipment, forcing them to scavenge in real-time.
However, modder mohtalgear believes this approach fell short. To celebrate the tenth anniversary of the sequel, they’ve released the Definitive Subsistence Update. This update aims to enhance gameplay significantly, introducing new content and mechanics to make players feel as if they are experiencing MGSV for the first time. The mod integrates much more depth into the Subsistence system, alongside other essential mechanics of the game.
Key changes include a complete redevelopment of weapon logistics during missions. For instance, interrogating enemies could now lead them to drop random support weapons, and players can collect various weapons directly from their surroundings. Furthermore, the dynamic revenge system is modified so that enemy tactics evolve within each mission instead of across the entire game. Thus, if players start a mission with guns blazing, they may find subsequent encounters to be more fortified.
Along with these critical adjustments, the mod introduces other features, such as incorporating the more difficult settings from Ground Zeroes, the prequel to The Phantom Pain, enhancing gameplay dynamics like enemy sight and health metrics.
2025 has been favorable for Metal Gear enthusiasts, primarily due to Konami’s commitment to remaking titles like Metal Gear Solid Delta: Snake Eater. While it’s uncertain when a new title might emerge, the ongoing revamps may lead to a remake of Metal Gear Solid 5 in the future.