
Nvidia failed to provide the developers of Monster Hunter Wilds with RTX 5000 graphics cards before their CES reveal, resulting in the absence of DLSS 4 support at launch.
“We certainly haven’t received anything or any notice within the Monster Hunter Wilds team,” stated Tokuda on January 15.
Translation: We certainly haven’t received anything or any notice within the Monster Hunter Wilds team.
The development team had hoped to work with Nvidia ahead of time to optimize the game. As a workaround, players can use DLSS Swapper to utilize DLSS 4 in the game.
For anyone eager to experiment with the latest graphics technologies, the current benchmark for Monster Hunter Wilds supports DLSS 3.7.10 but is not compatible with the newest version.
The Current Landscape of Gaming Graphics
The anticipation for DLSS 4 and its integration into major forthcoming titles like Monster Hunter Wilds remains high. As with past releases, players are encouraged to stay tuned for further news on updates that could enhance their gaming experience without waiting for official integration from Capcom.
Nvidia DLSS
Image credit: Capcom, Nvidia