
Just over a week after announcing an October open beta for the Steam edition of Team Fortress 2 Classic, the developers from Eminoma have shared a significant update: Never mind.
It turns out that an application on Steam cannot be both a mod and a demo simultaneously. You might think someone would have noticed this earlier, but that wasn’t the case.
“Unfortunately, this was not caught by anyone at Eminoma or at Valve until last Saturday, after initial reviews hadn’t flagged it as an issue and gave us the mistaken belief that we were clear to ship,” the development team stated.
The good news is that the project is not in jeopardy; Eminoma confirmed it is “still very much on track for full release,” and the work done in preparation for the now-canceled open beta means the project may actually be better positioned than if it had never attempted this in the first place.
However, adjustments may be necessary—especially regarding the mod’s name. The developers explained:
“Valve has asked us to ███████, due to concerns that the ████ ████ ████████ █ ███████ is too ███████ ██ ████ ████████ ███████. We’re inclined to agree.”
This has initiated internal discussions, leading them to consider how to better tie the mod’s identity into its legacy. Although specifics remain under wraps, the redactions leave many curious about the implications.
In the meantime, players eager to experience TF2 Classic can still do so by visiting tf2classic.com.