
Peter Molyneux, the face of Bullfrog and Lionhead, has often been criticized for his overly ambitious claims regarding his games. Recently, he stated that with his earlier project, Curiosity, “We never took a penny of money from people.” However, this assertion stands in stark contrast to his 2013 remarks where he mentioned the game generated “a few tens of thousands” in revenue.
Molyneux reflected on the game’s inception, describing it more as a social experiment rather than a moneymaking venture. He expressed a desire to have incorporated a graphical element into the cube, perhaps a cryptocurrency component, suggesting that it could have been lucrative given the timing.
Despite his nostalgic musings, critics remain skeptical of whether Molyneux has genuinely learned from the past, particularly given the unfulfilled promises made to Curiosity’s winner, Bryan Henderson, who was promised a significant role and a share of the game’s profits but ultimately felt abandoned after minimal interaction.
In summary, while Molyneux’s comments may suggest a change in perspective, many question if the lessons learned will impact his upcoming game, Masters of Albion, or if they are merely a continuation of his pattern of elaborate claims.
