
When playing first-person games, there’s a unique joy in seeing your character’s fully realized 3D model. It’s not essential, but it enhances immersion. Reach, showcased in a new trailer at the PC Gaming Show Tokyo Direct, highlights this feature, focusing on a comprehensive body representation—a critical aspect for a VR experience.
Unlike other VR games that opt for simple hands, Reach attempts to break down barriers to fully immersive play.
Set in an action-adventure style reminiscent of Uncharted and Tomb Raider, it cleverly incorporates virtual reality elements: intimate viewing, motion controls, and even surprises when familiar pets brush against you in the game.
The trailer presents thrilling platform sequences, like precariously hanging from a rotating platform, or deftly shooting arrows while soaring through the air—mastering these actions in VR is both daunting and exhilarating. The developers describe it as having intuitive, gesture-driven gameplay.
If this concept excites you, mark your calendars: Reach launches on October 16 and is available for pre-order on Steam.