
New Virtua Fighter Presentation Reveals Limited Information with New Battle System
The new Virtua Fighter presentation showcased a new battle system but left fans wanting more details about the game.
The Virtua Fighter presentation could be summed up as a lengthy session that felt like it could have been an email. Despite a 50-minute showcase at the Tokyo Game Show, details about the title remain sparse.
We did, however, get a glimpse at a brand-new battle system that aims to stand alongside the traditional gameplay style, dubbed Uprising. Ryu Ga Gotoku Studio seems to be exploring a modern fighting game formula promising “dynamic momentum-shifting opportunities.”
Key Features Introduced:
- Flowguard: A new defensive system designed with stylish maneuvers intended to expand offensive and defensive options beyond traditional guarding.
- Break and Rush Mechanic: Damaging specific body parts repeatedly opens up vulnerabilities for the attacker, introducing strategic gameplay choices that persist across rounds.
- Stunner and Stun Combo System: Geared towards new players, it allows for new combo chains following a stun, which may not be seen as frequently in traditional combat.
The presentation concluded with a brief teaser showing street scenes and a mysterious figure, which many fans felt didn’t offer enough content to maintain excitement.
Overall, this lackluster presentation might sway RGG Studio to reassess their approach ahead of future reveals.